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Pearl Research publishes studies covering topics of interest in the technology, Internet and digital media markets. To inquire about our customized research and consulting services or to receive complimentary excerpts of our reports, please contact us.

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Games Market in China

Pearl Research's exclusive 158+ page study analyzes the rapidly growing Chinese games and interactive entertainment. The study has a special section on mobile games, web games, virtual currencies, the challenge of finding new gamers, and online games market trends. Also included are forecasts, top publisher and title rankings, and an analysis of key players

Pearl Research’s “Games Market in China” study contains up 2018 forecasts; inhibitors and drivers to growth; deep marketplace analysis; profiles of key market players. Pearl Research has also published a separate brief on game development and outsourcing and the video game console market in China, please contact us for more information.

CLICK HERE TO DOWNLOAD TABLE OF CONTENTS

Please contact us at research@pearlresearch.com or at 415-738-7660 for an excerpt or to purchase this study.


* Analysis of Specific Online Games - Tencent's CrossFire and Shanda's Aion, Among Others

Other games analyses available include GH's AskTao, Tencent's QQ Dance, Perfect World's Chi Bi and these:

Changyou’s TianLong Babu (TLBB)
Disney’s Club Penguin
Dofus
EA’s FIFA Online series
Giant Interactive's Zhengtu
Giant Interactive's Giant Online
Guangyu Huaxia's Ask Tao
NCSoft’s Aion
Netease’s Fantasy Westward Journey series
Netease’s Westward Journey 3
Neopets
Nexon’s Maple Story
Perfect World’s Chi Bi
Perfect World’s “Perfect World” game
Runescape
Tencent’s Dungeon and Fighter
Tencent’s QQ Dancer
Wendao
12 Skies

Please contact us for an updated list and a sample.

As part of the competitive analysis, Pearl Research examines key success factors of all three titles, player critiques, the marketing of these titles along with in-depth comparisons of features including the combat system, user interface, community management, the games' stickiness, replay value, learning curve and other relevant features.

 


The Online Games Market in Vietnam

This report covers the online games market in Vietnam. It includes key metrics such as market sizing, PC hardware penetration, emergence of the free-to-play model, software value and gamer demographics and segmentation. Also included are profiles of key publishers and game operators, conclusions and strategic recommendations.

Please contact us at research@pearlresearch.com or at 415-738-7660 for an excerpt or to purchase this study.


New! The Phoenix Generation: Capitalizing on China's Young Consumers

"The Phoenix Generation” is a comprehensive and insightful lifestyle study on Chinese youths ages 16 to 30. The study identifies emerging trends, attitudinal shifts and what’s hot in games, Internet, entertainment, technology, fashion, and consumer products. Most importantly, the study provides actionable insights for companies to effectively target this segment.

Pearl Research based the Phoenix Generation study on in-depth one-on-one interviews across both first- and second-tier cities in China and online survey respondents. Through both quantitative and qualitative data including trend analysis, in-depth youth profiles, and spending diaries, readers can gain insight into contemporary Chinese youth.

The ongoing Phoenix Generation studies helps companies understand this important demographic and what drives their lifestyle choices and spending habits.


CONTACT US TO RECEIVE A NEW SAMPLE OF THE Phoenix Generation report. Our latest update includes analysis of online games tournaments, casual games, online games trends, virtual currency regulations and interviews. Please contact us at research@pearlresearch.com or at 415-738-7660 for questions, or to purchase this study. To read the original press release, visit: http://www.pearlresearch.com/products/CYP07.html
LINK to STUDY:


Online Games Market in Asia: Top Publishers
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Internet Cafes Across Asia

This study analyzes 17 top online game publishers in Asia. Pearl Research’s “Online Game Publishers in Asia” study contains profiles of key market players including market share, financial data, key metrics, product analysis; and strategic outlook.

Companies covered in the report include CJ Internet, NCsoft, Neowiz, Netease, NHN, Perfect World, Shanda, Soft-World, Tencent and The9. Pearl Research has also compiled an exclusive Relationship Matrix tracking licensing deals, investment, and mergers and acquisitions across the region.

In addition, Pearl Research offers a report that examine the Internet cafe market across Asia, covering PC specs, number of cafes, profitability and discussion of government regulations.

Please contact us at research@pearlresearch.com or at 415-738-7660 for questions, to receive an excerpt, or to purchase this study.



The Online Games, Casual, Social and Mobiles Games Market in India


This Pearl Research report provides an analysis of the online games market in India and includes:

- Executive summary
- Analysis of the Indian middle class
- Key metrics such as the size of the online games market in India, number and growth in Internet users, broadband penetration and PC penetration
- Inhibitors and drivers to market growth
- Discussion of Internet cafes and their role in the online games market
- Examination of MMOGs currently in the market
- Interest of Korean game publishers' in India
- Profiles of key players
- Comparison of China and India’s online games market
- Conclusions


Please contact us at research@pearlresearch.com or at 415-738-7660 for an excerpt of the new report.

 




The Games Market in South Korea

South Korea is one of top ten worldwide games markets but information on this intriguing games market is often unreliable, exaggerated and not supported by fact-based analysis. This report will separate the realities and myths about the South Korean games market, identify any opportunities for international companies and examine lessons learned from the world’s most dynamic game market.

This comprehensive study covers the PC, online and mobile market in South Korea and contains an executive summary, market forecasts, deep marketplace analysis, company profiles and strategic recommendations.

To download the table of contents: http://www.pearlresearch.com/files/TOC_KoreaGamesMarket_20121506_PearlResearch.pdf

Please contact us at research@pearlresearch.com or at 415-738-7660 for an excerpt.


 



The Online Games Market in Taiwan

This report covers the online games market in Taiwan. It includes key metrics such as market sizing, PC hardware penetration, emergence of the free-to-play model, software value and gamer demographics and segmentation. Also included are retail and distribution overviews, profiles of key publishers and game operators, conclusions and strategic recommendations.

 

Please contact us at research@pearlresearch.com or at 415-738-7660 for an excerpt or to purchase this study.

   


China's Social Media Analysis

This study analyzes the monetization of sites such as Qzone (with 300+ million members), Kaixin, and Renren, along with survey results for Facebook and Myspace. The study also provides key insights based on the growth of these sites.

This analysis includes feedback from users about the site and its monetization methods. Please contact us for an excerpt.

   


Monthly Technology Updates - Subscription

Pearl Research's monthly report updates digital entertainment, technology, Internet and consumer trends in China. Companies covered include Tencent, Baidu, Shanda, Sina, Sohu, China Mobile, among others. An older sample can be found here. Please contact us for subscription options and a sample.



http://www.pearlresearch.com/newsl/update0408.pdf


   


Apple iPhone Analysis for China

Based on consumer feedback, Pearl Research discusses the potential for Apple's iPhone in China. The press release can be accessed by clicking here.

Please call (+1) 415-738-7660 or email research (at) pearlresearch.com to inquire about this study and to receive a sample.

   


Google versus Baidu

Based on interviews with the Chinese youth segment, Google (NASDAQ: GOOG) continues to struggle with lower user awareness, compared to Baidu (NASDAQ: BIDU). These findings are contained in consulting firm Pearl Research’s report “Baidu vs. Google: A Study of Search Engine Preferences among Chinese Youth.”

Please contact us at research@pearlresearch.com or at 415-738-7660 for questions, a briefing or to purchase this study. Purchase of the study also includes access to selected raw interview notes.

   


Best Buy in China


This 11 page mini-PDF examines Best Buy's presence in China, the consumer electronics market and features notes from store checks at Best Buy's flagship Shanghai store.

Please contact us at research@pearlresearch.com or at 415-738-7660 for questions or to purchase this study.

   


Console Market in China

Pearl Research conducted store checks in Beijing along with interviews with console gamers. This fascinating upcoming brief includes number of units of hardware sold per store, interviews with store managers and Pearl Research’s analysis of the console market.

Please call (+1) 415-738-7660 or email research (at) pearlresearch.com to inquire about this study and to receive a sample.

 



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